Blender Foundation
View the official contribution guidelines for Blender Foundation
The Freedom to Create

Category

End user applications

Years

Technologies

cpythonopenglc++openclvulkan

Topics

games3drenderinganimationtoolsgraphicsvfxmodelingsimulationvirtual realityartist tools3d tools3d animation
Past Projects
Improving Sampling in the Compositor
Benjamin Beilharz
The goal of this project is to improve the compositor's sampling situation. This includes exposing the interpolation option to all nodes reliant on...
Improving Regression Test Coverage for the Compositor
Ian Yoo
This project will improve compositor regression testing by adding tests to expand code coverage. The compositor is being actively developed, so...
Compositor: Glare Node Enhancement
Mohamed-Hassan
This project aims to enhance Blender’s Glare node by addressing UX and technical limitations, improving usability, and performance. By resolving...
Optimizing Mesh and Multires Sculpting Performance in Blender
Namit Bhutani
The goal of this project is to improve the performance of Blender’s sculpting system, particularly when working with high-resolution meshes....
Create Keyframes in VSE Preview
Ramón_1
This project seeks to introduce the functionality of creating keyframes directly in the VSE preview by using the “I” or “K” key, adhering to the same...
Edit-Mesh Mirror Improvements
Tariq
This project addresses Blender’s edit-mode mirror limitations by enhancing its functionality to support multiple axes and operators. It will enable...
Pitch Correction for Sound Playback in Sequencer
TheKaceFiles
The goal of this project is to integrate pitch-correction into Blender's video sequence editor (VSE). While the editor supports retiming video and...
Adding handy features and UI improvements to Flamenco
Vivian Leung (vivz753)
Flamenco, whose target audience is small studios of artists and Blender users, could benefit by adding features that enhance the user-friendliness...